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Join Date:

02-25-2014

Last Activity:

07-23-2014 7:42 AM

Likes Given: 2

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LATEST ACTIVITY

  • Posted in thread: What is important in a forest/urban/snow/swamp environemnt ? on 07-07-2014 at 08:56 PM
    @Cindy and vikingdad, no worries I can take a little fun on my cost, but things like Shoobee &
    clr8ter said were not only very ignorant and present a very limited view of the world, but also
    downright...

  • Posted in thread: What is important in a forest/urban/snow/swamp environemnt ? on 07-06-2014 at 05:24 PM
    First off, thanks to the guys helping out, there were some interesting things that definitely
    helped out!The M4 is strictly a CQB weapon. Unfortunately as a short carbine, it is not fit for
    much of an...

  • Posted in thread: What is important in a forest/urban/snow/swamp environemnt ? on 06-28-2014 at 10:41 PM
    I think you need to get a Girlfriend......:DBecause Im doing my job ? I do not understand the
    causation c3 there are some good things already, niceAbout the hunting thing, or general forest
    environmen...

  • Posted in thread: What is important in a forest/urban/snow/swamp environemnt ? on 06-28-2014 at 06:56 PM
    Hey guysIm a game designer, and I would appreciate some input about different weapon roles in
    different environmentsIm working on giving basically every weapon in the game different
    variantsand they a...

  • Posted in thread: Need help with common ammo types on 02-25-2014 at 09:31 PM
    Thanks that was very helpfulAbout game logic, well nearly no game uses ammo aside from a simple
    number that is displayed, but for suppressors you are totally right.The problem is that its a
    game and i...

  • Posted in thread: Need help with common ammo types on 02-25-2014 at 07:43 PM
    Ah thanks for the answers so far!The game will use weapons from after the cold war era on, it
    does not have a specific setting and things are not bound to specific forces / times /
    locations. It acts ...

  • Posted in thread: Need help with common ammo types on 02-25-2014 at 06:01 PM
    Hello fellow weapon lovers! We are currently developing a first person shooting game, and I
    needyour advice in order to make the ammo related mechanics in the gameplausible, since I am at
    the end of m...

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