12 popper or .40 carbine for the truck? - Page 3
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Firearm & Gun Forum - FireArmsTalk.com > General Discussion Forums > Survival & Sustenance Living Forum > 12 popper or .40 carbine for the truck?

View Poll Results: Which would be better for protection from an uprising?
12 gauge pump (any reliable brand) 14 93.33%
Kel Tec Sub 2000 GLK22 .40 1 6.67%
Voters: 15. You may not vote on this poll

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Old 03-03-2012, 05:24 PM   #21
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Quote:
Originally Posted by canebrake View Post
Gunfight Rule # 7. Drop the one with the shotgun first.

Note: It doesn't say "...the one with the folding carbine..." for a good reason!

This is Urban Skeet with Occupy Clays.
Quote:
Originally Posted by Scratchammo View Post
Do you have a link to the list?
Oh there are as many "Rules for a gunfight" as there are libretard lamestreem media outlets.

One I like to use to stir the pot:

RULES FOR GUNFIGHTS BY THE UNITED STATES MILITARY:

PLEASE NOTE: The reason "Special Forces Rules for Gunfights" is conspicuously absent from the list below is because, "THERE ARE NO KNOWN SPECIAL FORCES RULES IN AND FOR A GUNFIGHT..."

US Marine Corps Rules for Gunfights
1. Be courteous to everyone, friendly to no one.
2. Decide to be aggressive ENOUGH, quickly ENOUGH.
3. Have a plan.
4. Have a back-up plan, because the first one probably won't work.
5. Be polite. Be professional. But, have a plan to kill everyone you meet.
6. Do not attend a gunfight with a handgun whose caliber does not start with a "4."
7. Anything worth shooting is worth shooting twice. Ammo is cheap. Life is expensive.
8. Move away from your attacker. Distance is your friend. (Lateral & diagonal preferred.)
9. Use cover or concealment as much as possible.
10. Flank your adversary when possible. Protect yours.
11. Always cheat; always win. The only unfair fight is the one you lose.
12. In ten years, nobody will remember the caliber, stance, or tactics.
They will remember who lived.
13. If you are not shooting, you should be communicating.
Navy SEAL Rules For Gunfights
1. Look very cool in sunglasses.
2. Kill every living thing within view.
3. Return quickly to looking cool in latest beach wear.
4. Check hair in mirror.
US Army Ranger Rules For Gunfights
1. Walk in 50 miles wearing 75 pound ruck while starving.
2. Locate individuals requiring killing.
3. Request permission via radio from "Higher" to perform killing.
4. Curse bitterly when mission is aborted.
5. Walk out 50 miles wearing a 75 pound ruck while starving.
Army Grunt Rules For Gunfights
1. Select a new beret to wear
2. Sew combat patch on right shoulder
3. Change the color of beret you decide to wear
US Air Force Rules For Gunfights
1. Have a cocktail
2. Adjust temperature on air-conditioner
3. See what's on HBO
4. Attempt to determine "what is a gunfight"
5. Request more funding from Congress with a "killer" Power Point presentation
6. Wine & dine 'key' Congressmen, invite DOD & defense industry executives
7. Receive funding, set up new command and assemble assets
8. Declare the assets "strategic" and never deploy them operationally
9. Tell the Navy to send the Marines
US Navy Rules For Gunfights
1. Go to Sea
2. Drink Coffee
3. Watch porn
4. Send in the Marines
5. Or as canebrake would do, Push the mushroom cloud button!

Try these:
http://www.firearmstalk.com/forums/f12/rules-gunfight-29140/#post312349
http://www.firearmstalk.com/forums/f55/drill-sergeant-joe-b-fricks-rules-gunfight-11464/#post77055
http://www.sightm1911.com/lib/ccw/gunfight_rules.htm
http://www.thegunzone.com/gunfighting.html
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Old 03-03-2012, 07:40 PM   #22
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12ga pump, 00 buckshot, slugs, look on adversaries face, priceless
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Old 03-04-2012, 07:51 AM   #23
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12ga but it must be the KSG to allow for quick switches from slugs to 00 buck and reverse.

Nuff said
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Old 03-04-2012, 07:54 AM   #24
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I actually have a Mossberg 500 and a KelTec Sub2000 in 40 S&W in my Jeep.

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Old 03-04-2012, 03:42 PM   #25
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That's it -- one of each! How quickly we forget Man-Law!!!
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Old 03-10-2012, 04:37 PM   #26
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Quote:
Originally Posted by canebrake View Post
Oh there are as many "Rules for a gunfight" as there are libretard lamestreem media outlets.

One I like to use to stir the pot:

RULES FOR GUNFIGHTS BY THE UNITED STATES MILITARY:

PLEASE NOTE: The reason "Special Forces Rules for Gunfights" is conspicuously absent from the list below is because, "THERE ARE NO KNOWN SPECIAL FORCES RULES IN AND FOR A GUNFIGHT..."

US Marine Corps Rules for Gunfights
1. Be courteous to everyone, friendly to no one.
2. Decide to be aggressive ENOUGH, quickly ENOUGH.
3. Have a plan.
4. Have a back-up plan, because the first one probably won't work.
5. Be polite. Be professional. But, have a plan to kill everyone you meet.
6. Do not attend a gunfight with a handgun whose caliber does not start with a "4."
7. Anything worth shooting is worth shooting twice. Ammo is cheap. Life is expensive.
8. Move away from your attacker. Distance is your friend. (Lateral & diagonal preferred.)
9. Use cover or concealment as much as possible.
10. Flank your adversary when possible. Protect yours.
11. Always cheat; always win. The only unfair fight is the one you lose.
12. In ten years, nobody will remember the caliber, stance, or tactics.
They will remember who lived.
13. If you are not shooting, you should be communicating.
Navy SEAL Rules For Gunfights
1. Look very cool in sunglasses.
2. Kill every living thing within view.
3. Return quickly to looking cool in latest beach wear.
4. Check hair in mirror.
US Army Ranger Rules For Gunfights
1. Walk in 50 miles wearing 75 pound ruck while starving.
2. Locate individuals requiring killing.
3. Request permission via radio from "Higher" to perform killing.
4. Curse bitterly when mission is aborted.
5. Walk out 50 miles wearing a 75 pound ruck while starving.
Army Grunt Rules For Gunfights
1. Select a new beret to wear
2. Sew combat patch on right shoulder
3. Change the color of beret you decide to wear
US Air Force Rules For Gunfights
1. Have a cocktail
2. Adjust temperature on air-conditioner
3. See what's on HBO
4. Attempt to determine "what is a gunfight"
5. Request more funding from Congress with a "killer" Power Point presentation
6. Wine & dine 'key' Congressmen, invite DOD & defense industry executives
7. Receive funding, set up new command and assemble assets
8. Declare the assets "strategic" and never deploy them operationally
9. Tell the Navy to send the Marines
US Navy Rules For Gunfights
1. Go to Sea
2. Drink Coffee
3. Watch porn
4. Send in the Marines
5. Or as canebrake would do, Push the mushroom cloud button!

Try these:
http://www.firearmstalk.com/forums/f12/rules-gunfight-29140/#post312349
http://www.firearmstalk.com/forums/f55/drill-sergeant-joe-b-fricks-rules-gunfight-11464/#post77055
http://www.sightm1911.com/lib/ccw/gunfight_rules.htm
http://www.thegunzone.com/gunfighting.html
HAHAHAHAHA NICE
I remember rule #6 on the ship: Keep positive control (keep your hand on it) on the M240 or Chief will start screaming like a pissed off RDC.
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Old 03-11-2012, 06:33 AM   #27
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I dont know about keeping a gun in a vehicle for obvious reasons....but I keep my 500 in my office with a box of Slugs.
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Old 03-11-2012, 06:33 AM   #28
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See above.
image-3526260647.jpg  
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Old 03-15-2012, 03:28 AM   #29
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Quote:
Originally Posted by bcpascale View Post
See above.
Sweet mods
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Old 03-15-2012, 11:22 AM   #30
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Sweet? Its a post-op trany! I THINK it started life as a short 590 A1 and, if so, the only thing that gun's missing (with either the bead or three-dot sights) is a Vang Comp +1 mag extension which ironically is the ONLY thing this gun doesn't have (and should still just fit).

Last edited by HockaLouis; 03-15-2012 at 11:25 AM.
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