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Old 10-27-2012, 03:52 PM   #11
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Originally Posted by Coyotenator View Post
The whole point of gyroscopic stabilization, is the rotation causes the projectile to resist being deflected from it's trajectory, so a faster rotation should result in less deflection from the wind.
I don’t think we’re talking about sideways wind drift. I think we’re talking about a lifting or ‘sinking’ effect depending on the direction of a bullets rotation, 'clockwise' or 'counter clockwise' and whether the wind is coming the bullet’s left or right.
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Old 10-27-2012, 04:35 PM   #12
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I don’t think we’re talking about sideways wind drift. I think we’re talking about a lifting or ‘sinking’ effect depending on the direction of a bullets rotation, 'clockwise' or 'counter clockwise' and whether the wind is coming the bullet’s left or right.
I found something. It's called the Magus Effect:http://en.wikipedia.org/wiki/External_ballistics (Scroll down)

It says, "The Magnus effect has a significant role in bullet stability because the Magnus force does not act upon the bullet's center of gravity, but the center of pressure affecting the yaw of the bullet."

But (However?) http://en.wikipedia.org/wiki/Magnus_effect#In_external_ballistics
says,"Overall, the effect of the Magnus force on a bullet's flight path itself is usually insignificant compared to other forces such as aerodynamic drag. However, it greatly affects the bullet's stability, which in turn affects the amount of drag, how the bullet behaves upon impact, and many other factors."

I know a .22lr is a way to experience the challenges of Long Range Shooting in ‘miniature' and at considerably shorter distances, but now I think I’m sorry I brought this up.
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Old 10-28-2012, 01:10 AM   #13
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I got an Idea,Try different and speeds and see what happens.... BTW, I only shoot sub-sonics. Therefore I do not have to worry about all this physics marlarky. Cliff!

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Old 10-28-2012, 02:39 AM   #14
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it is the trans sonic flight of the bullet that effects it the most. pressurized air builds up in front and pushes the bullet around more. since .22lr dont go way pass the speed of sound and you have lower bullet weight it is more noticeable. the speed of sound depends on outside temp. elevation and humidity. this is why all match grade .22lr is sub sonic... and like many of you said rotation also plays a role like a frisbee in the wind.

you can look at sonic booms and the cloud that you see is pressurized water vapor and the same thing is happening to our little bullets.

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Old 10-28-2012, 04:08 PM   #15
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I know the sub sonic ammo is more accurate at long range than the faster ammo. It has something to do with not breaking the sound barrier. I think when a bullet goes faster than 1050 and then slows below 1050 it becomes worthless and in some cases starts to tumble.

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Old 10-28-2012, 05:21 PM   #16
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I know the sub sonic ammo is more accurate at long range than the faster ammo. It has something to do with not breaking the sound barrier. I think when a bullet goes faster than 1050 and then slows below 1050 it becomes worthless and in some cases starts to tumble.
I'd give you full credit.

As a high speed .22lr bullet slows down, and the pressure wave ‘catches up’ to the bullet, it causes an abrupt increase in the air pressure the bullet it traveling through and the bullet can begin to yaw, destabilizing it. After it has gone through the ‘trans-sonic’ area it may, or may not, regain sufficient stability to continue to the POA.

If you’re shooting a hyper velocity bullet at a short range, it’ll hit the target before it slows down to the transonic speeds and you’re good. If you’re shooting a real heavy larger caliber bullet, with a lot of mass, out of a high twist rate rifled barrel, going a lot faster to begin with, it is affected less.

If you’re shooting a .22 high velocity, you’re good to about 70-80 yards, and then your groups will open way up. Or at least that’s where mine do. I’m at 1500 ft above sea level and speed of sound here is about 1095 fps.

If you use slower sub-sonic bullet to begin with, it's not a problem. You'll have a lot more drop, but that's a constant that can be accommodated with elevation.

You’ll need this for the test.
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Old 10-28-2012, 05:41 PM   #17
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You also have to keep in mind that 22lr bullets have a really bad design and ballistic coefficient. The 17HM2 is a necked down 22lr with a lighter bullet has a much better shape, ballistic coefficient and will stay supersonic out to 100 yards or more. It is however affected by wind and costs twice as much as good 22lr HV ammo. The HV 22lr should realistically be held to a max of 70 yards.

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Old 10-29-2012, 12:04 AM   #18
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Sounds like a really complex calculation with some significant outside influences!

Spinning bullet will tend to avoid tumbling, tumbling bullet will be greatly influenced by wind.

Don't even pretend to understand the dynamics between supersonic and subsonic and especially the transition from one to the other.

Longer the bullet it's in flight, given none of the changes above, the more the force will impact the path... but those changes will make it a much more complex calculation, way beyond my pay grade

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Old 10-29-2012, 12:16 AM   #19
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My experience with ballistics is moreso with terminals than externals. So please forgive me if I am not getting this.

A bullet fired at 1020 ft.sec from a rifle with a 1 - 16 twist will rotate completely once every sixteen inches. A bullet fired at 1270 from a rifle with a 1 in 16 twist will rotate completely once every sixteen inches. So are yall saying that it rotates faster only because it takes less time to travel that sixteen inches?

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Old 10-29-2012, 12:20 AM   #20
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If it does, it does. If it don't it don't. I don't need to know why, I am a Democrat.

Just allow for drift on the second shot............

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